

010 EDITOR FGCOLOR WINDOWS
010 EDITOR FGCOLOR CODE
The 4.0 alpha 6 has a new set of colors that are not final, but like the rest of the code in the alpha releases, we’re testing things out as we go. Processing 4 will have a new set of colors and overall design. # For an explanation of these tags, see Token.java: # tree for Examples and Sketchbook windows # lines next to the scrollbar showing where errors are locatedĮ = processing.sans,plain,12Į = processing.sans,plain,12Į = #FDF2E7 # squiggly line underneath errors in the editor # space (in px) added to left and right of gutter markers # bgcolor for the current (highlighted) lineĮ=#9aa6c0

# marker for the current line in left hand gutter (2 ascii characters) # marker for breakpointed lines in left hand gutter (2 ascii characters) # little pooties at the end of lines that show where they finishĮ = processing.mono,plain,11 # area that's not in use by the text (replaced with tildes) # but keeps it from being annoyingly obtrusive # this makes it large enough to see (mouse changes) and use, # the larger divider on windows is ugly with the little arrows # size of divider between editing area and the console # The font is handled by preferences, so its size/etc are modifiable. = processing.sans,plain,14į = processing.sans,plain,12 # For the clipboard icon, needs to be a little larger on macOS # Status messages (1 file added to sketch, errors, etc) I’ve not had time to review all the changes made about themes, so there may be more settings and files you have to dig around and change. In defaults.txt and in my preferences (I did both just for good measure). I had to change the start up splash image (about-1x.png and about-2x.png). You’d need to edit the image files that are scattered through-out to get rid of all the bright blues. For reference, I copied my personal theme below. One place to start is to go to the folder where you downloaded Processing, go within the lib folder, open theme.txt and look for editor.bgcolor.
